
import gamelib2d.MapData;

class BlocksintroInfo extends MapData
{
  public function new ()
  {
    name = "intro";
    mapW = 18;
    mapH = 16;
  }

  override public function mapdata () : Array<Array<Int>> {
  return 
  [[  0,  0,  0, 32, 33, 34, 35, 36, 37, 38, 39,  0,  0,  0,  0,  0,  0,  0],
   [  0,  0,  0, 32, 33, 34, 35, 36, 37, 38, 39,  0,  0,  0,  0,  0,  0,  0],
   [  0,  0,  0, 32, 33, 34, 35, 36, 37, 38, 39,  0,  0,  0,  0,  0,  0,  0],
   [  0,  0,  0,  2,  4,  1,  2,  4,  1,  2,  4,  4,  1,  0,  0,  0,  0,  0],
   [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  0,  0,  0,  0,  0],
   [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  0,  0,  0,  0,  0],
   [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  0,  0,  0,  0,  0],
   [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  1,  0,  0,  0,  0,  0],
   [  0,  0,  0,  0,  0,  4,  4,  4,  4,  0,  0,  0, 40,  2,  2,  2,  0,  0],
   [  0,  0,  2,  2,  2,  2, 32, 32,  2,  2,  2,  2,  2,  0,  0,  0,  0,  0],
   [ 41, 41,  2, 40, 42, 43, 44, 45, 46, 47, 48,  2,  2,  0,  2, -5,  2, 41],
   [ 41, 41,  2,  2,  3,  2,  3,  1, -1,  1,  2,  2, -5,  0,  2,  2,  2, 41],
   [ 41, 41, 41,  2,  3,  3,  3,  1,  1,  1,  2,  0,  2,  0,  2, -5,  2, 41],
   [  0,  0,  0, 32, 33, 34, 35, 36, 37, 38, 39,  0,  2,  0,  0,  0,  0,  0],
   [  0,  0,  0, 32, 33, 34, 35, 36, 37, 38, 39,  0,  2,  2,  2,  2,  0,  0],
   [  0,  0,  0, 32, 33, 34, 35, 36, 37, 38, 39,  0,  0,  0,  0,  0,  0,  0]]; 
  }

  override public function boundmapdata () : Array<Array<Int>> {
  return 
  [[  0,  0,  0,4096,4352,4608,4864,5120,5376,5632,5888,  0,  0,  0,  0,  0,
      0,  0],
   [  0,  0,  0,4096,4352,4608,4864,5120,5376,5632,5888,  0,  0,  0,  0,  0,
      0,  0],
   [  0,  0,  0,4096,4352,4608,4864,5120,5376,5632,5888,  0,  0,  0,  0,  0,
      0,  0],
   [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
   [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
   [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
   [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
   [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
   [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
   [  0,  0,  0,  0,  0,  0,4096,4096,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
   [  0,  0,  0,8192,8448,8704,8960,9216,9472,9728,9984,  0,  0,  0,  0,  0,
      0,  0],
   [  0,  0,  0,  0,  0,256,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
   [  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0,  0],
   [  0,  0,  0,4096,4352,4608,4864,5120,5376,5632,5888,  0,  0,  0,  0,  0,
      0,  0],
   [  0,  0,  0,4096,4352,4608,4864,5120,5376,5632,5888,  0,  0,  0,  0,  0,
      0,  0],
   [  0,  0,  0,4096,4352,4608,4864,5120,5376,5632,5888,  0,  0,  0,  0,  0,
      0,  0]]; 
  }
}
